Nightmares of Game Developers

Last night, I woke up in the middle of the night while having a terrible dream. I dreamt that the game-updater no longer worked. This meant I had no way to get fixes and improvements to my users. I couldn’t even give them a new updater that worked (*well, I could, but only if they tracked me down). I calmed myself down and managed to get back to sleep.

Today I had to get out a fix for a bug that wouldn’t let players load some of their saved-games. I put together a fix, and tried to put out an update. What happens? The game-updater no longer worked. With the recent change that allowed the game to use foreign character sets, I had inadvertently broke the updater. It took me two frantic hours to figure out what was going wrong, and I came up with a way to work around the updater bug. At least it wasn’t irrevocably broken.

Yup, these are the kinds of nightmares that software developers have.

Video: Jesse Schell, Design Outside the Box

Carnegie Mellon University Professor and game developer, Jesse Schell, talks about game development. He has some interesting ideas. My comments below the video.

I have to admit that I’ve been somewhat mystified by some of the things that have become popular in the past few years. For example, if I’d heard the idea for Chat Roulette, I would’ve just thought, “Well, video conferencing with random match-ups. I don’t know that it will go anywhere. It might languish in obscurity.” But, it was huge.

Recently, I went and looked up some of the highest-subscribed video channels on YouTube, just to see if I could find some interesting stuff. I was shocked by the low-level of talent and entertainment value. I’m still mystified by it. My only guess is that those video channels are heavily followed by kids in the twelve to fifteen year-old range, and it’s just not something that I’m going to understand. (Case in point: Ray William Johnson, who has the fourth highest number of channel views this month, and routinely gets over two million views per video.) Again, I’m just mystified.

One thing I’ve noticed about inventors and businesses over the past few years is that lots attempted ideas that never go anywhere. Even people who have become very successful end up with lots and lots of failed ideas – both before and after their one or two successful ideas. Sometimes it seems like a crapshoot, and even the experts can’t predict what ideas are going to be successful. They just try one idea after another, picking themselves up after each failure, until they stumble on something that gets popular.

One of the things I was thinking about recently was the concept of “fail quickly”. It’s a phrase that entrepreneurs use to describe trying something, seeing if it works, and if it isn’t going to work, then you want to fail quickly and get on to the next thing. I can understand the logic behind that – given the fact that most ideas will end up failing.

In the second part of his talk (beginning around 18:30), he discusses the idea of getting points for doing different things in life. This idea just seems horrible. Fortunately, I don’t think it would catch-on (but, as I mentioned earlier, I could be wrong). Not only would it allow companies to create a kind of virtual carrot in front of us to drive our behavior, but the sheer amount of thought that would go into capturing these points would deprive us of an existence deeper than simple consumerism. What he’s describing is a situation where people’s minds are preoccupied with reaching corporate-constructed goals.

Playstation Move

This is a pretty clever commercial.

I was trying to figure out how they were determining your body-position from two controllers. From the videos I’ve seen, they do a pretty good job of it.

I can understand how they could figure out the controller’s position in 3d space, based on a 2d-camera image and the size of each of those balls from the camera’s perspective (which gives them a distance to the camera). I can also understand that they can use inverse kinematics to figure out a person’s arm position. But, as far as I can tell, if you hold the controller to your chest and take a step forward, the computer should perceive that your body is in it’s original location and you have your arms outstretched. Unless I’m missing something, they aren’t tracking the location of your body. Interesting stuff nevertheless. Also, I’m glad the system doesn’t suffer from the same cheats that you can do with the Wii motion controller.

Microsoft Translating Telephone

This is a pretty cool video. Not only is it impressive technology, but the idea of overcoming language barriers is also pretty cool. The military has been very interested in this kind of stuff — so soldiers in the field can communicate with natives. I wonder how long until call-centers are outsourced to non-English-speaking countries. I could also see it being used for auto-generating transcripts for things like podcasts, which could be useful for searching.

Zappos’ Approach to Business

I really like Tony Hsieh’s approach to business. Here’s an mp3 to his talk at the Web 2.0 conference:

In this presentation at the Web 2.0 Conference, Zappos.com CEO Tony Hsieh talks about his first business selling pizza in college, starting Link Exchange after college, and how he eventually ended up leading Zappos as the CEO. Tony discusses how his experience at Link Exchange influenced him to focus on corporate culture as a top priority, and why he thinks culture is so important to a company’s future growth and success.

Tony talks about the internal vision of Zappos not just to be an Internet footware merchant, but to be a brand that is known for an excellent customer experience. He goes on to list a number of specific techniques that the company uses to enhance customer service, and explains why he thinks that the telephone is still one of the best branding devices available.

[via IT Conversations]

Internet Echo Chambers

One of the obvious effects of the internet is that it’s allowed people to pick and choose news outlets that match and reinforce their own preexisting beliefs. It ends up creating communities of people reinforcing their own common viewpoint. Even worse, news stories that confirm their beliefs get brought into the internet site, providing additional “support” for their ideas. The problem is that there’s always a filter going on – the filter eliminates information conflicting with the community view, while popularizing information supporting the community view.

Now, as if that wasn’t bad enough, all information ends up getting filtered and reinterpreted – so that information which only tentatively supports a viewpoint gets reinterpreted as proving one viewpoint. I ran across a couple instances of this recently on the internet. A few cases:

Via Slashdot, I ran across an the article “Why my books are no longer for sale via Amazon”, which contained this paragraph:

Amazon still uses Digital Rights Management. This is not a customer-helpful feature. In fact, Apple iTunes has gotten rid of it, as have many other music sellers, and found that sales increase. If Amazon was doing this ‘for the little man’ then where are all their attempts to get rid of proprietary Kindle software and DRM? We know it increases sales to drop DRM, so why aren’t they doing it? Customers would love it. But Amazon would lose control.

Now, like a lot of creators, I have mixed feelings about DRM. But, what I was interested in was the quote “we all know if increases sales to drop DRM”. Fortunately, he provided a link. So, I’ll bite. For someone who wants to get to the facts, what’s the evidence for his statement that “we all know”? His link leads to a 2007 Crunchgear article, “EMI’s DRM-free Sales Are Working”:

Plenty of people looked disgusted with EMI’s decision to turn its catalog of music loose, free of DRM. Now it seems the tables have turned, as EMI’s DRM-free approach to selling digital music is working out quite well. According to reports, Floyd’s Dark Side of the Moon has seen a sales increase between 272 and 350 percent, while OK Go’s Oh No has increased 77 percent. Those are huge numbers and could mean the difference between a paltry paycheck and a big fat one.

So with increased sales and widespread praise from just about everyone, will other record labels follow suit? Is this what the industry needed to realize that DRM just isn’t the way to go anymore? Looks like it to me.

Okay, sounds good. What’s their source? A 2007 BoingBoing post “DRM-free EMI music outselling lockware”:

The Inquirer reports that in the short time since EMI went DRM-free with its music, its sales have skyrocketed: Since EMI ditched the DRM on iTunes it has seen sales of Pink Floyd’s Dark Side of the Moon increase by between 272 and 350 percent… According to Bloomberg, digital sales for other DRM free music increased by between 17 to 24 per cent. OK Go’s Oh No increased 77 per cent. Coldplay’s A Rush Of Blood To The Head jumped 115 per cent.

Hm. What’s BoingBoing’s source? The Inquirer.net, “EMI has DRM free sales boom” (I bolded a few interesting sentences left out of the above “news reports”.)

RECORD OUTFIT EMI is reporting that the sales results for its DRM-free music are better than those with protection. Since EMI ditched the DRM on iTunes it has seen sales of Pink Floyd’s Dark Side of the Moon increase by between 272 and 350 percent. It is too early to tell if this is just a temporary rise as punters replace their old DRM infected tracks with those which are protection free. However it does look like punters have given the record labels the thumbs up for DRM free music. According to Bloomberg, digital sales for other DRM free music increased by between 17 to 24 per cent. OK Go’s Oh No increased 77 per cent. Coldplay’s A Rush Of Blood To The Head jumped 115 per cent. Sadly CD sales still are dropping down the toilet.

And their source for this information? They provide two links, but one is dead. The working link is a blog about the music business: Coolfer, “EMI Says Dropping DRM Showing Good Initial Results, But Questions Emerge”:

Bloomberg News has an article in which an EMI SVP said, “The initial results of DRM-free music are good.” Increased sales of Pink Floyd’s Dark Side of the Moon were singled out. That’s true. Digital sales of Dark Side of the Moon have averaged over 3,600 units since the launch of iTunes Plus and the availability of unprotected AAC files. In the 11 prior weeks, average sales were 830 units per week. That’s an increase of 272%. In the week iTunes Plus was released, digital sales of Dark Side of the Moon jumped 350% that week alone. (iTunes Plus, which enables users to upgrade tracks to unprotected AAC from the older, protected AAC versions for $0.30 per track, lauched May 30th.)

Okay. So, sales jumped from 830 units/week in the 11 weeks leading up to May 30, to 3,600 (units/week?) in the 2-weeks or 2.5 weeks following. Now, my first question looking at this is: Are these results typical for all music sales after iTunes Plus, or was there some other factors involved to drive-up “Dark Side of the Moon” sales specifically, which could undermine the claim that these increased sales were due to dropping DRM.

The blogger goes on:

Here’s the main question: Does an upgrade using iTunes Plus count as a scan? I can’t find out. If that’s the case, the increase in sales will actually a temporary thing. Once people who want to upgrade their tracks have done so, sales should drop and level off at pre-iTunes Plus levels (or, as EMI is hoping, above pre-launch numbers). My gut tells me SoundScan counts an upgrade as a sale. Those Pink Floyd numbers look to be more indicative of a technology-enabled sales jump than they are a sign of support for DRM-free downloads.

Yes, that’s true. If iTunes counts every $0.30 upgrade from DRMed “Dark Side of the Moon” to DRM-free “Dark Side of the Moon”, then does that really count as an argument against DRM?

What about other albums? Digital sales in the last two weeks for Smashing Pumpkins’ Siamese Dream rose 17% versus the 11 prior weeks’ average. Norah Jones’ Come Away With Me jumped nearly 24%. OK Go’s Oh No increased 77%. Coldplay’s A Rush Of Blood To The Head jumped 115%.

Notably, these numbers aren’t nearly as high. It makes me wonder if other things were going on with these bands at the same time that iTunes Plus launched. Afterall, if these sales increases are caused by eliminating DRM, then why are there such large disparities in sales increases? In other words, why is there a 272% increase for Dark Side of the Moon, but only a 17% increase for Siamese Dream? I also wonder if these sales increases were picked from the albums that spiked that week. They’re only showing five albums. Are there thousands of others that showed virtually no change? And did the announcement of DRM-free tracks cause a spike in iTunes sales in general – not necessarily because they are DRM-free, but merely because iTunes was in the news? Interestingly, the lower sales percentages were dropped from the downstream blog-posts citing this article. By the time you get to the CrunchGear article, only two albums are cited (Dark Side of the Moon +272%, and Oh No +77%) and then they act as if these results are typical.

Those are just digital album sales I’m talking about. But here’s something very interesting: CD sales of four of those five titles dropped sharply over the same period. CD sales of OK Go’s Oh No dropped 45%. CD sales of Coldplay’s A Rush Of Blood To The Head dropped 24%. Norah Jones’ Come Away With Me fell nearly 33%. Pink Floyd’s Dark Side of the Moon is down only 12%. Smashing Pumpkins’ Siamese Dream increased almost 15% — probably the result of the band’s new single and upcoming album hype.

Interesting, so sales of DRM-free digital downloads might be cannibalizing sales of DRM-free CDs. Even worse, CD sales are still much larger than digital sales. From numbers I’ve seen, CD sales in 2007 would’ve been bringing in 7x as much sales revenue as digital sales. This means, a 50% increase in digital sales won’t offset losses from a 10% drop in CD sales.

The blogger seems to agree with the cannibalizing interpretation:

“The most likely scenario is one in which iTunes Plus — and the emergence of higher quality, DRM-free downloads — has somehow accelerated the CD-for-digital substitution that has eroded CD sales.”

What’s the point of all this? When you look at people citing one source after another, the information was filtered and twisted into a viewpoint that confirms their preferred beliefs. The original article said that “We know it increases sales to drop DRM” – a bold and unequivocal statement, but the follow the chain of links down to the original source and you find a much more complex picture – one that’s far more tentative and unclear, with unanswered questions and conflicting information.

This chart shows who dropped which information from their blog-post. BoingBoing dropped all the negative information about the decline in CD sales and the possibility that this was a temporary increase. Tech Crunch dropped some of the lower sales increases in favor of the high-sales increases and suggested they were typical.

On that note, I’ll quickly cite a second example along the same lines. This is another BoingBoing distortion:

BoingBoing: O’Reilly drops ebook DRM, sees 104% increase in sales:

It’s been 18 months since O’Reilly, the world’s largest publisher of tech books, stopped using DRM on its ebooks. In the intervening time, O’Reilly’s ebook sales have increased by 104 percent…

Now, obviously, there’s been a big rise in the number of eReaders on the market in the past few years, so the claim that this rise is due to dropping DRM is questionable. What about the publishing industry as a whole? How have their eBook sales been going (which still include DRM)?

Based on a comparison of these charts, I’d say that the publishing industry as a whole has seen bigger increases in eBooks than O’Reilly. It looks to me like the publishing industry saw an 225% increase in eBook revenue over the time that O’Reilly saw a 104% increase.

Now, I’m not arguing that the music and book industry should use DRM. Personally, I think it’s nonsense to sell DRMed music when they’re also selling CDs (which aren’t DRMed) where it’s trivial to turn them into mp3s and upload them. I’m just pointing out the distortion of the facts.

What’s really sad is the way information gets cut-up and edited to support a viewpoint that someone wants to advance — to create an alternate reality where “everyone knows X” even though “X” isn’t supported by the data. At each step along the way, information was removed to make the story more simple and convincing, but less accurate. Notably, this isn’t corporations distorting data to serve their own financial interests, but it’s “consumer advocates” who are doing the distorting to reinforce and promote their own views about the world.